![]() One of the first things you will notice about Skate It is its unique control scheme. This approach is good as it allows players to proceed through the game and it also provides for those wanting a greater challenge. Objectives that are set by the other characters in the game usually don’t allow as much freedom, but the vast majority of objectives in the game can be tackled in a way that suits the player.Įach challenge in the game has two levels of completion you can either own a challenger if you do the minimum that is required, or you can kill a challenge if you do that bit more. ![]() For the most part, there is a lot of freedom in terms of how you tackle a mission. The excellent thing about this, though, is the fact that you are given so much freedom. In each level, you’ll be asked to perform a couple of small missions, such as grinding a pole or scoring a set amount of points. Your character is simply whoever you want it to be (there is a fairly good character creator mode) and your mission it to show off your skating skills so you can earn money, become sponsored, and make it big in the world of skating. The basic premise of the game is fairly similar to some of the recent Tony Hawk titles. You’ll eventually open up various other levels that are based on real world locations. Skate It takes place in a fictional world of San Vanelona, a fairly large city that provides ample space and conveniently located objects to skate around in. Compared to Tony Hawk though, it is an experience that is much more grounded in reality. This is not to say that Skate It is 100% realistic, as that would be plain boring. This is where Tony Hawk and Skate It differ, with Skate It coming across as a much more real representation of skating. It was pretty simple to play and the tricks and stunts you could pull of in the game were a mile short of reality. Though I am no expert on the extreme sport of skating, it is not hard to realise that Tony Hawk was a slightly more arcade experience as opposed to being a realistic representation of what skating is like. I cannot say I am a fan of skateboarding as such, but the Tony Hawk games have been generally so well designed that they actually make you interested in skating. Can Skate It stand tall against the juggernaut that is Tony Hawk, or does it fall face first into the pavement like I would if I attempted to skate? I must admit, I was a pretty big fan of the Tony Hawk games, particularly the first few that were released. Not much has challenged the series, until now, with EA introducing their new skateboarding game Skate It. First introduced some 10 years ago, the Tony Hawk games have been a popular and hugely successful series of games. ![]() Nintendo has some hardware treats in store as well, such as pink, green, blue and white Wii wrist straps for 17th October.Īlso for October will be various DS Lite bundles: white and black Brain Training bundles, Red Big Brain Academy bundle, Turquoise Cooking Guide bundle and Pink Nintendogs bundle.Tony Hawks has long been the king of the skateboarding genre. ![]() There's that Pokémon Ranger: Shadows of Almia game on 21st November that Nintendo banged on about at E3, too. There's Ace Attorney: Trials and Tribulations on 3rd October ( review), and Professor Layton and the Curious Village on 7th November ( review). Worth mentioning again, though.ĭS fans can also look forward to a busy festive period. We did hear earlier about Animal Crossing: Let's Go to the City arriving in December, bundled with Wii Speak, the new Wii microphone. We've not heard about the other versions of these, but they're unlikely to be too far from that. Our hands-on impressions of Wii Music can fill you in on the rest.ĮA has also locked down a release date for the Wii versions of 21st November for Skate It and Need For Speed: Undercover. This is the game Shigeru Miyamoto was playing on stage at E3, should you ever forget. Nintendo has made official noises about releasing Wii Music in Europe on 14th November. ![]()
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