Haven't played with Engineer yet, so don't know what they get as enemy (in second room of station). "Efficient Swarmer Exterminator" - Get this one by beating the swarmers trying to stop Cooper from activating the console in less than one minute (basically he has to get the door open in 60 seconds or less) (Thank you Chris for discovering this one!)Īnother thing that I've noticed, some details of mission are different for each class, for example, with Tactical I had Voth Stalker to fight against, with Science I had Voth sodier in Exosuit. "Beam Dodger" - are for not taking damage, one from that room with broken shields (don't move while sun is blazing through) and one from next room where you have to go under station and melt some stuff (watch out for beams). Turn off the Lightning 2.0 and after you finish the q, you can turn on again. Environments need to be tested both with Lighting 2.0 and without. "Explosion Investigator" - for flying with EV through both cylindrical objects in open area after you get suit. While were on the subject of lighting, this has been bugging me for a while now: The Fed fleet starbase becomes infused with blue light when you turn Lighting 2.0 on. "Tuvok's Support" - watch out for Tuvok, he must not faint as that is another accolade (easy if you choose offensive options). "Dyson EV Suit Collector" - for getting all 3 suits. "Defensive Beam Tactician" - as I've said, depends on choosing option right before getting EV suit (option for Voth attack). "Dyson Sphere Puzzle Solver" - is for that puzzle if you solve it within 20 seconds. "Icarus 2.0" - you get it if you take no damage from sun or solar flares before you beam on station. None of them is hidden like it was with Featured Episode that was before Season 8, but mostly they are for not taking damage. There are different EV suits you can get for each run, that depends on option how to deal with Voth, so for each run, choose different (Beam, Swarmer, without any help).Īnd you get accolade for every one of those.
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